Wednesday, May 25, 2011

Welcome to GGL2 blog

In this blog I'll present some examples of what can be done with the next release of GGL2 language. As soon as new constructions are developped I'll put here a post with some examples of what can be done by using it.

Thus, I expect to give some informal insight on what the first release of the language will do. I hope this will make people increasingly excited and cry of joy at the moment of the release.

I'll also raise a priori questions about the best construction to solve a particular kind of problem so that comments in that post can propose ideas that can be implemented later. Your collaboration is very much welcome.

If you don't know what GGL2 is you can take a look here: http://www.gearscape.org/

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